Think about the last thing you bought with your own money. Maybe it was a coffee on the way to school, a new pair of trainers, a takeaway with friends, a Spotify subscription, a gift for someone's birthday. Picture the exact moment you handed over the cash or tapped your card.
Now answer two questions in your head:
The answers to those two questions are pure gold for any business owner. A corner shop, a cafe, a streetwear brand, a smoothie cart: they all live or die by understanding exactly that. Who their customer is, and why that customer chooses them over the alternatives.
By the end of today's lesson, you'll have built a profile of YOUR mini-business's ideal customer and drafted the 5 questions you're going to ask real people this week to find out whether your idea actually solves a problem they have.
Five ideas anchor today's lesson. Each example is one specific person or one specific decision, never a vague crowd.
| Concept | Why it matters | Example |
|---|---|---|
| Customer — the specific imagined person who pays you | Without one specific person in mind, you'll try to reach everyone and reach no one | For a smoothie cart, your customer isn't 'students' — it's a TY camogie player who wants a quick energy hit between classes |
| Need vs Want — needs are must-haves; wants are nice-to-haves | Needs get bought even when money is tight; wants get cut first | The camogie player NEEDS hydration after a match. She WANTS it to taste like mango |
| Customer Persona — one named imagined profile of your ideal customer | Forces decisions on price, flavour and location around ONE person, not a vague 'market' | 'Sporty Saoirse, 16, on the camogie team, hates queues, eats by the science block' is a persona. 'Active teenagers' is not |
| Open question — can't be answered yes or no; starts with What, How, When, Where, Why | Yes/no answers tell you nothing useful; stories tell you what to build and what to charge | 'What do you normally drink at break?' gets a story. 'Do you drink smoothies?' gets 'no' and ends the chat |
| Market research — asking real people real questions BEFORE you spend money | What YOU think customers want is a guess; what they actually tell you is a plan | A TY team surveyed 6 classmates and learned no one would pay over €2.50, so they changed their price before printing labels |
Before you build your own, see a worked example. Imagine a mini-business proposed by a TY team in another school: a small smoothie cart that sets up beside the science block for 15 minutes at morning break and 15 minutes at lunch. €2.50 per cup. Four flavours. Fresh fruit only.
The team's first move was to picture their customer. Not 'students' (far too vague). Not 'teenagers' (same problem). They asked themselves: who specifically would walk over and buy this, and why?
Here's what they came up with: one specific imagined person.
| Name | Sporty Saoirse |
| Age / Life Stage | 16, Transition Year, on the school camogie team and training three nights a week |
| What She Does | Full-time student. Coaches the under-13s on Saturday mornings. |
| Goals | Get through long school days without crashing in energy. Perform well at camogie practice straight after school. |
| Pains | The vending machine only sells fizzy drinks. The canteen queue at lunch is 15 minutes, so by the time she's served she barely has time to eat. By 4th period she's tired and grumpy. |
| Motivations | Her camogie coach talks about nutrition. She doesn't want sugar crashes before training. |
| Hangouts | The GAA pitch. The bench outside the science block at break. TikTok in the evenings, follows two GAA highlight accounts and a couple of food bloggers. |
| Quote | "If I have to queue, I'd rather just stay hungry." |
Notice how specific that is. 'Sporty Saoirse' isn't a real person, but the team can now make actual decisions about her. Flavour: not too sugary, she's training. Location: right by the science block, that's where she's already standing at break. Price: €2.50, feasible from a 16-year-old's pocket money. Marketing: a sign on the GAA pitch noticeboard would reach her directly.
With Saoirse in mind, the team drafted 5 questions to ask 3 to 5 real classmates. Notice none of them ask 'would you buy our smoothie?'. That's a leading question and gets a polite yes from everyone, which is useless. Instead they probe for honest information:
Every question is open (invites a story or a specific answer, never yes/no). Together they tell the team: does the problem exist? how big is it? would Saoirse pay €2.50? and how do we tell her we're there?
You've seen how two open questions can surface real decision-making. Now you're going to practise asking them. Pick whichever option fits your situation right now.
Option A, on your own (the default if you're working solo at a laptop): In a notebook or scrap doc, write your honest answers to these two questions about YOUR own most recent purchase. Aim for 3 or 4 lines per answer, not a single word.
Once you've written them, plan a 4-minute version of the same interview to do with a parent, sibling or friend tonight. Tomorrow's homework survey will go better if you've already had one real conversation under your belt.
Option B, with a partner (only if someone nearby is at the same step): One of you is the interviewer, the other answers honestly. Ask the same two questions, listen, don't fill silences, don't suggest answers. After 2 minutes, swap roles.
Whichever option you used, when you're done notice: how much did you learn about real decision-making in just two open questions? That's the power you'll be using on real people this week.
Now do the same for YOUR mini-business. You locked your idea in during the previous lesson, so open up your portfolio if you need to remind yourself exactly what it is. The CustomerPersona below is page 04_customer_persona of your Mini Business Portfolio, and it's going to anchor every decision you make for the rest of the module. Price, packaging, location, marketing message: they all have to make sense for THIS one specific person.
If your idea isn't locked yet: work with your best current candidate, you can refine it as you go. If you haven't picked anything at all, build the persona for the smoothie cart from step 3 as practice today, then come back and redo it for your own idea as soon as you've chosen one. The skill of building a persona transfers, even if the business doesn't.
Instructions:
Digital Worksheet (CustomerPersona): Students complete this directly in the lesson. Their responses auto-save as they type — no printing required.
You have a persona, but it's still based on what YOU think your customer is like. Now it's time to test that. Page 04_market_research_form of your portfolio is your 5-question customer survey. You'll administer it to 3 to 5 real people this week as homework before the next lesson.
The 5 questions below are the canonical customer-discovery questions used by professional product teams. They work for almost any business: you just adapt the [your topic] placeholder to your specific mini-business.
Worked adaptation: If your mini-business is a school-yard smoothie cart, Question 1 becomes "What problem do you currently have around what you eat or drink at school breaks?" If your business is a custom phone-case design service, Question 1 becomes "What problem do you currently have around the phone case you use right now?" Same question structure, swapped topic.
What you'll produce in this lesson: 5 written adapted questions, one for each of the canonical Q1–Q5. The first section of the worksheet below is where they go. Fill all 5 in today, in class. Don't carry them in your head, you'll forget the exact wording by tonight.
Instructions:
One golden rule: don't ask leading questions. "Wouldn't you love a fresh smoothie at school?" gets a polite yes from almost everyone and tells you nothing. The 5 canonical questions are open and non-leading on purpose. If your adapted versions accidentally become leading, fix them now while you have time. If you find yourself wanting to ask "would you buy this?", rephrase as "how often would you buy this in a typical week, between never and every day?".
Digital Worksheet (MarketResearchForm): Students complete this directly in the lesson. Their responses auto-save as they type — no printing required.