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Pupils investigate how one organ works, stays healthy and reacts to stimuli; classify Irish living things using criteria they choose and justify; and move outward into adaptation, food chains and interdependence, finishing with a two-lesson school-ecosystem mini-project. Ecological thinking and a real, child-led habitat survey deepen the strand.
| The Story of STEM and the Working Body | ||
| STEM That Changed Ireland Investigation Journal Teacher Resources | ||
| One Organ in Action: Investigating the Heart Investigation Journal Teacher Resources | ||
| The Brain, Senses and Reflexes Investigation Journal Teacher Resources | ||
| Classifying and Adapting | ||
| Classifying with Our Own Criteria | ||
| Adapted to Survive | ||
| Our School Ecosystem | ||
| Survey Our School Ecosystem | ||
| Food Chains and Interdependence | ||
| Change a Habitat: What Happens? | ||
Pupils deepen the Materials strand: choosing the right material by its properties, states of matter and changing state, reversible and irreversible changes, a two-lesson open-ended heating and cooling fair test they plan themselves, conductors and insulators of heat, and the environmental impact of materials.
| Properties, States and Change | ||
| Properties and the Right Material for a Job | ||
| States of Matter and Changing State | ||
| Reversible and Irreversible Changes | ||
| Heating and Cooling Inquiry | ||
| Plan and Run Our Heating and Cooling Inquiry | ||
| Repeat, Evaluate and Share | ||
| Heat Conductors and Material Impact | ||
| Conductors and Insulators of Heat | ||
| Materials and the Environment | ||
Pupils deepen Energy and Forces through open force investigations and pupil-designed fair tests, simple machines that make work easier, renewable energy and energy transformation, and a fuller look at light: the spectrum and colour, reflection, refraction and magnification.
| Forces and Simple Machines | ||
| Forces Change Motion | ||
| Fair-testing Forces: Design Your Own | ||
| Simple Machines Do Work | ||
| Energy Sources and Transformation | ||
| Energy: Renewable, Non-renewable and Sustainable | ||
| Storing and Transforming Energy | ||
| Light, Colour and Lenses | ||
| Light: Colour and the Spectrum | ||
| Light: Reflection, Refraction and Magnification | ||
Pupils deepen technology into the inputs, processes and outputs of a real system, algorithms and debugging, and real coding on devices: a two-lesson MakeCode Arcade game build, then programming a micro:bit to follow precise instructions and respond to an input, finishing by weighing the advantages and drawbacks of technology in Irish life.
| Systems and Algorithms | ||
| Inputs, Processes and Outputs in a Real System | ||
| Algorithms and Debugging | ||
| Make a Makecode Arcade Game | ||
| Start and Build a Makecode Arcade Game | ||
| Finish, Debug and Share the Game | ||
| Programming a Micro:bit | ||
| Program a Micro:bit to Follow Precise Instructions | ||
| Make a Micro:bit Respond to an Input | ||
| Technology in Irish Life: Advantages and Drawbacks | ||
Pupils apply the Stage 3 design process at depth: using empathy to weigh user needs, risks and limits, building and testing simple mechanisms, researching an Irish engineering problem, and running a three-lesson design-build with peer feedback and iteration, finishing with a showcase of the year's work.
| Empathy, Mechanisms and Irish Engineering | ||
| Empathy and User Needs, Risks and Limits | ||
| Mechanisms: Make Something Move | ||
| Irish Engineering and a Problem to Solve | ||
| Design-build for a Real User | ||
| Define and Plan the Build | ||
| Build the Prototype | ||
| Test, Iterate and Present with Peer Feedback | ||
| Reflect and Showcase | ||
| Engineer of the Year: Reflect and Showcase | ||
Pupils investigate how one organ works, stays healthy and reacts to stimuli; classify Irish living things using criteria they choose and justify; and move outward into adaptation, food chains and interdependence, finishing with a two-lesson school-ecosystem mini-project. Ecological thinking and a real, child-led habitat survey deepen the strand.
| The Story of STEM and the Working Body | ||
| STEM That Changed Ireland Investigation Journal Teacher Resources | ||
| One Organ in Action: Investigating the Heart Investigation Journal Teacher Resources | ||
| The Brain, Senses and Reflexes Investigation Journal Teacher Resources | ||
| Classifying and Adapting | ||
| Classifying with Our Own Criteria | ||
| Adapted to Survive | ||
| Our School Ecosystem | ||
| Survey Our School Ecosystem | ||
| Food Chains and Interdependence | ||
| Change a Habitat: What Happens? | ||
Pupils deepen the Materials strand: choosing the right material by its properties, states of matter and changing state, reversible and irreversible changes, a two-lesson open-ended heating and cooling fair test they plan themselves, conductors and insulators of heat, and the environmental impact of materials.
| Properties, States and Change | ||
| Properties and the Right Material for a Job | ||
| States of Matter and Changing State | ||
| Reversible and Irreversible Changes | ||
| Heating and Cooling Inquiry | ||
| Plan and Run Our Heating and Cooling Inquiry | ||
| Repeat, Evaluate and Share | ||
| Heat Conductors and Material Impact | ||
| Conductors and Insulators of Heat | ||
| Materials and the Environment | ||
Pupils deepen Energy and Forces through open force investigations and pupil-designed fair tests, simple machines that make work easier, renewable energy and energy transformation, and a fuller look at light: the spectrum and colour, reflection, refraction and magnification.
| Forces and Simple Machines | ||
| Forces Change Motion | ||
| Fair-testing Forces: Design Your Own | ||
| Simple Machines Do Work | ||
| Energy Sources and Transformation | ||
| Energy: Renewable, Non-renewable and Sustainable | ||
| Storing and Transforming Energy | ||
| Light, Colour and Lenses | ||
| Light: Colour and the Spectrum | ||
| Light: Reflection, Refraction and Magnification | ||
Pupils deepen technology into the inputs, processes and outputs of a real system, algorithms and debugging, and real coding on devices: a two-lesson MakeCode Arcade game build, then programming a micro:bit to follow precise instructions and respond to an input, finishing by weighing the advantages and drawbacks of technology in Irish life.
| Systems and Algorithms | ||
| Inputs, Processes and Outputs in a Real System | ||
| Algorithms and Debugging | ||
| Make a Makecode Arcade Game | ||
| Start and Build a Makecode Arcade Game | ||
| Finish, Debug and Share the Game | ||
| Programming a Micro:bit | ||
| Program a Micro:bit to Follow Precise Instructions | ||
| Make a Micro:bit Respond to an Input | ||
| Technology in Irish Life: Advantages and Drawbacks | ||
Pupils apply the Stage 3 design process at depth: using empathy to weigh user needs, risks and limits, building and testing simple mechanisms, researching an Irish engineering problem, and running a three-lesson design-build with peer feedback and iteration, finishing with a showcase of the year's work.
| Empathy, Mechanisms and Irish Engineering | ||
| Empathy and User Needs, Risks and Limits | ||
| Mechanisms: Make Something Move | ||
| Irish Engineering and a Problem to Solve | ||
| Design-build for a Real User | ||
| Define and Plan the Build | ||
| Build the Prototype | ||
| Test, Iterate and Present with Peer Feedback | ||
| Reflect and Showcase | ||
| Engineer of the Year: Reflect and Showcase | ||
See exactly how this course maps to official curriculum specifications
The curriculum does not include official reference codes for individual learning outcomes, so we have assigned a code scheme to make it easier to identify and track coverage.
Equipment used in some of the lessons in this course. Items can be shared among students.
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